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 Microsoft exec: Wii U 'is effectively a 360 in terms of GPU power'

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PostSubject: Microsoft exec: Wii U 'is effectively a 360 in terms of GPU power'   Wed Jul 04, 2012 12:20 pm

A key Microsoft executive appears to have talked down the desirability of Nintendo's upcoming Wii U system by claiming that the new console's technology does not outstrip the current generation Xbox 360.

Phil Spencer, the corporate vice president of Microsoft Studios, said Nintendo is "building a platform that is effectively a 360 when you think of graphical capability".

"Now [Nintendo is] really making an on-ramp for the back catalog of games that are on Xbox 360," he added, speaking in an interview with GamesIndustry International.

Spencer's comments mark another flare-up in the war of words between representatives of console manufacturers.

In June, Nintendo president Satoru Iwata went on the offensive against Microsoft's new SmartGlass technology, claiming that it offers a "only a small facet of what the Wii U is capable of".

Aside from the Wii U's tablet controller, Nintendo also has plans to manufacture a 'pro' pad which closely resembles the Xbox 360.

Spencer said the Pro Controller "makes a lot of sense with the platform Nintendo has built. They've moved the buttons around, and they've made a controller that feels familiar for 360 gamers, so I get why they are putting those pieces together," he added.

Nintendo has yet to disclose a release date or launch price for the Wii U.
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